Best Cocaine Mix in Schedule 1
Cocaine is the most valuable cannabis in Schedule 1: a $150 base price — more than four weed buds — and no initial effects, so all 8 slots are open. Because every effect's bonus is a percentage of that base, the same +52% Long faced effect that adds $18 to a weed bud adds $78 to a unit of cocaine. Expensive base, expensive mixes.
The best cocaine mix takes the full $150 unit to $702 for $53 of ingredients: Gasoline, Cuke, Battery, Mega Bean, Addy, Horse Semen, Viagor and a second Addy, in that order. That is $499 of mixing profit per unit — the single most profitable craft in the game, more than triple the $150 plain unit. The secret is the transformation chain: Gasoline brings Toxic (worth $0), and the Cuke that follows transforms Toxic into Euphoric (+18%) while stacking its own Energizing (+22%) — two premium effects for $7 of ingredients.
Top Recipe (Max Profit)
Add the ingredients below in this exact order at the mixing station. The chain takes Cocaine from $150 to $702 per unit for $53 of ingredients — $499 of mixing profit on every sale. With no initial effects, all 8 effect slots go to paid ingredients.
| Step | Ingredient | Effect added | Price after |
|---|---|---|---|
| 1 | Gasoline$5 | Toxic | $150 |
| 2 | Cuke$2Toxic→Euphoric | Energizing | $210 |
| 3 | Mega Bean$7Energizing→Cyclopean | Foggy | $435 |
| 4 | Battery$8Euphoric→Zombifying | Bright-Eyed | $330 |
| 5 | Addy$9Foggy→Energizing | Thought-Provoking | $480 |
| 6 | Addy$9 | Thought-Provoking | $702 |
| 7 | Viagor$4 | Tropic Thunder | $636 |
| 8 | Horse Semen$9Thought-Provoking→Electrifying | Long faced | $567 |
| Total | cost $53 · sell $702 | profit $499 | |
Cheap Early-Game Cocaine Mix
Cocaine is a late unlock, but its early mix needs nothing above Street Rat: Banana, Cuke and Viagor cost $8 and lift a unit from $150 to $318 — $160 of mixing profit. Even the starter trio out-earns the full 8-ingredient weed recipe, which is why cocaine becomes the backbone of any mid-game operation the moment the lab is up.
| Step | Ingredient | Effect added | Price after |
|---|---|---|---|
| 1 | Banana$2 | Gingeritis | $180 |
| 2 | Cuke$2Gingeritis→Thought-Provoking | Energizing | $249 |
| 3 | Viagor$4 | Tropic Thunder | $318 |
| Total | cost $8 · sell $318 | profit $160 | |
Ingredient Breakdown
What every ingredient in the top recipe does to cocaine, and why it made the cut. Prices are the Gas Mart purchase prices for v0.4.7.
- 1.Gasoline $5Toxic (+0% base value) — $0 of value on this base for $5, about $0 of price per dollar spent. Cheap to buy at Gas Mart.
- 2.Cuke $2Energizing (+22% base value) — $33 of value on this base for $2, about $16.50 of price per dollar spent. Cheap to buy at Gas Mart.
- 3.Mega Bean $7Foggy (+36% base value) — $54 of value on this base for $7, about $7.70 of price per dollar spent. Cheap to buy at Gas Mart.
- 4.Battery $8Bright-Eyed (+40% base value) — $60 of value on this base for $8, about $7.50 of price per dollar spent. Tier-4+ effect, unlock-gated at higher rank.
- 5.Addy $9Thought-Provoking (+44% base value) — $66 of value on this base for $9, about $7.30 of price per dollar spent. Tier-4+ effect, unlock-gated at higher rank.
- 6.Addy $9Thought-Provoking (+44% base value) — $66 of value on this base for $9, about $7.30 of price per dollar spent. Tier-4+ effect, unlock-gated at higher rank.
- 7.Viagor $4Tropic Thunder (+46% base value) — $69 of value on this base for $4, about $17.30 of price per dollar spent. Tier-4+ effect, unlock-gated at higher rank.
- 8.Horse Semen $9Long faced (+52% base value) — $78 of value on this base for $9, about $8.70 of price per dollar spent. Tier-4+ effect, unlock-gated at higher rank.
How to Cook It Step by Step
- Buy the ingredients in the table above — the full list costs $53. Gas Mart restocks every morning; Horse Semen, Iodine and Addy need Hustler rank.
- Take one unit of Cocaine to a mixing station (yours, or the one behind the church after the Benji quest) and confirm it into the station.
- Add Gasoline — the price climbs to $150 and Toxic joins the effect list.
- Add Cuke — the price climbs to $210 and Energizing joins the effect list.
- Add Mega Bean — the price climbs to $435 and Foggy joins the effect list.
- Add Battery — the price climbs to $330 and Bright-Eyed joins the effect list.
- Add Addy — the price climbs to $480 and Thought-Provoking joins the effect list.
- Add Addy — the price climbs to $702 and Thought-Provoking joins the effect list.
- Add Viagor — the price climbs to $636 and Tropic Thunder joins the effect list.
- Add Horse Semen — the price climbs to $567 and Long faced joins the effect list.
- Package the result (bag for street deals, jar or brick for bulk) and sell at $702 per unit. Customers pay the full list price for cocaine mixes once the product is discovered.
Who Buys This Mix
Cocaine deals are the big-money end of your customer list: the same regulars who bought $70 weed deals take $648 mixed cocaine units once the product is discovered. The recipe runs at 100% addictiveness — Tropic Thunder and Spicy alone contribute 1.47 of raw addictiveness before the clamp — so demand compounding is at its strongest exactly where each sale is worth the most.
The full recipe carries 100% addictiveness — the top of the scale. Hooked customers buy more units per transaction and accept fewer substitutes, which is exactly what you want once a cocaine operation is running at volume.
FAQ
More Best Mixes
Want to test your own ingredient order? Every number on this page is reproducible in 30 seconds — open the Schedule 1 mixing calculator and replay any chain step by step.